Saturday, 26 May 2012

Drone.〤 series 3

GuessX Drone.〤

Drone.〤 Series 3 is finally here!

26 jobs! with an ease of use for me now to add any new ones! (Caz Drone series 2 code is awful, not that this is much better)

New York
Repel the Yakuza [1.81]
Muscle in on a Triad Operation [1.95]

Move The Take Out Of Town [1.9630]
Stash The Take [1.9879]
Rescue A Hotelier [1.9651]
Nab A High Tech Prototype [2.0316]
Dig Up Links To Halloran And A Meth Ring  [2.07]
Verify Halloran's Arrival [2.0316]

Give Chase to the Neo-Imperium [1.98]
Bribe a Taubate Prison Worker [2.221]
Assassinate the Neo-Imperium [2.191]

Secure Hooch to Sell [2.136]
Case Warehouses on North Side [2.135]
Flee the Scene Before the Police Arrive [1.96]
Approach The Police With Leads [2.05]

Run The Racket [1.98]
Pay Off Your Debts [1.99]
Run Your Empire [2.24]
Ambush The Convoy Transporting The Gang Boss [2.09]
Forge The Reports [2.18]
Chase Down Your Son's Kidnappers [2.23]
Sneak Into The Manor [2.19]
Retire To The Isle Of Wight [2.23]
Investigate The Trail Of The Puzzle Box [2.25]
Steal The Puzzle Box [2.13]
Fight Off The Police [2.28]

Stamina Options
Rob in NY
Fight Specific Opponent
Question Some Meth Heads [2.2250]
Eliminate A Hill Supplier [2.2578]

I have also colour coded the job locations:   
New York = Black
Vegas = Orange
Brazil = Green
Chiago = Red
London = White
Secret District = Purple (Please note, i will not be paying to get into any previous secret district, so will not be adding old jobs from them)

New Feature!!

new drop down menu thingee!
Normal Click
Normal Untill
Untill Ratio

Normal Click will go as normal and at the speed you set it to go at. and only do 1 energy or stamina job.

Normal Untill, Selecting this, will open a secondry field which will let you chose another job to do aswell, then will do your first Energy or Stamina selection untill it gets down to what you set the energy/stamina point to be then it will switch over to the secondy job.

Untill Ratio, Selecting this, will open a secondry field which will let you chose another job to do aswell, then will do your first Energy or Stamina selection untill it gets down to what you set the ratio point to be then it will switch over to the secondy job.

The settings!

well most are familiar! whewww
When out of resources: either stop and put a note in the log, or change it to restart
Restart in: if you chose the above to restart, simply change the times for the drone to restart here.
Spend: Energy First, Stamina First or Toe-to-toe, This will do exactly as it says. As soon as you have which ever resource (energy or stamina) then it will take you back to spending whichever, toe to toe just spends one till its out then flys to the next place and spends the other resource till your out.
Apply Skillpoints: if you want to add your skill points into an attribute, simply chose whichever one.
the next 5 options are based on peoples internet speed, not everyone has the fast internet and changing these options can help out to stop lag etc.
Robbing Refresh Rate
RepeatJob Refresh Rate
Pageload Rate
Rob Individual Speed
Attack Speed
Fight in: if you've chosen to fight someone this will let you set which location you want to fight them in
Vegas Fobbing Options: Mafia Size or Level? if your not a strong account you can set boundrys of what you want to hit, and what to skip.
Heal Thres Hold : when fighting this is your autoheal option, will heal you when you fall below it

With the config menu, if you click the X in the corner it will not save your options, if you click save... you guessed it, everything saves.

By clicking on the job names it will move to the next one both primary and secondry are identical, so if you cant do a job then another job one way swap them around.
Same with fighting, you cannot fight two people and this is disabled!

If you dont set the Normal Untill or Untill Ratios with values then it wont switch over.
Sorry, i dont like writing guides, because they look like this. any questions just ask

Monday, 14 May 2012

Updates from the third PAC v2.0 Meeting

A special meeting of PAC v2.0 was called to discuss scripting a few days ago.  I was going to wait until something was posted by Zynga, but why wait? (plus i promised to keep you informed).

Let's go back to the FIRST PAC v2.0 meeting. They (Zynga) brought up the something that reminded me of a beta of something they had released before called, "the Witness Protection Program". This was a failed program and was only rolled out to a small number of users of which some still have. Over a year ago Zynga did beta testing on this. If you signed up for it, you got 24 hours of no one hitting you but this was a failure, caz then you couldnt burn stamina at all. They (Zynga) did bring this up at the first PAC v2.0 meeting with a question of "Would the players be interested in being able to block up to 5 other players and prevent them from hitting? Game play would continue as normal". Personally i'd like to thank the PAC for actually asking the community on if they would of liked this feature... oh wait they didnt...

Back to the latest special meeting call, it didnt go so well, because after about an hour other people started joining the call! But, before it ended there was a tiny hint about the bully throttle playing a more important role in the game.  My sources tell me that Zynga is considering taking the bully throttle a step further.  Once the throttle is activated, you won't be able to hit the player again at all.  No word on how long before you can kill them again.

Maybe the next meeting will go better and there won't be an "overlap" and they (the PAC) might be able to decide on something, rather than wasting Zynga's time and nothing been done or decided for the playerbase?

Friday, 11 May 2012

hmm... u mad?

apparently im full of shit, cool story bro! you mad?

In the last article, i mentioned PAC, scripts and other stuff. [1] To be honest it was written to troll, caz <3 for the trolls & hat0rs.

Apparently my information was wrong, and i was out of contact with Zynga, also i was clearly was writing the article based off the official mafiawars blogs post [2] or/aswell as MWLL's Article [3].

However i predated both articles
 2nd of May beats the 4th of May.... eeeeee awkward much
where am i getting info from if i predate the articles? according to Jens last comment (below) it was from the blogs... true story bro!

I also find it funny that my sources (oh yeah, note the s on sources) both mentioned the same things. I even mentioned giftblaster and its effect it was having with facebook and zynga servers, so no surprises Spockholm later announced his new 10 second delay.
Im sure the WE in Team Spockholm just had this idea magically and it was nothing to do with Zynga asking them to edit the script at all. I think had they just come and stated Zynga had asked them to modify the script to include a delay they would of got a better reaction from the community rather than the outraged users that bitched about the delay being implemented.

Now i see you saying to yourself. wait wut? Zynga arent angry at the scripters for having scripts that work with there game? their not asking the scripters to take down there entire bookmarklets pages and so on?! they are only asking them to edit bits and pieces? Bullshit!

Infact its not, RX6 made from the PlayerScripts team, that did MWAP, have also been audited from Zynga and they have made sure this isnt a hidden fact, i have seen them state this many times and in various places. Having talked to another script writer, they mentioned that their script had been checked and changes made, Zynga only want the scripts to not be botting, as botting strains the servers.

Melissa Y: Community Manager, from the Mafiawars forums, posted an interesting post,
  (interesting post is not actually interesting) however something that caught my eye was:

The Mafia Wars team’s official stand against botting: Botting strains the servers and spoils the experience of other players. Any Script which interferes with the normal gameplay is a bot and botting is a Zynga TOS violation.
Myself having just stated that Zynga have been auditing various scripts, now sees that it makes perfect sense to audit the most popular used scripts, this way to ensure they are not abusing the servers and so forth. which left me with an interesting opinion.
If a script runs at a normal speed and does jobs, fights, robs etc as per normal its not a bot because its not interfering with normal gameplay?
I sent a message to Melissa Y asking for a bit of clarification, but so far shes keeping her track record of just dumping posts/asking questions and not replying or providing/boucing/ideas/feedback of the community.

I think Zynga should just release a list of Scripts they have audited and deem them safe. Just for them to finally get over it, Scripts are here to stay. Otherwise they will lost the last of the majority of the userbase. I'm more than happy to keep providing information that gets given out, it does make me mad that the users that get the info first hand then have to tamper with it so much that only their word is deemed the truth.

Wednesday, 2 May 2012

PAC NEWS oh the lulz

PAC NEWS oh the lulz

Last year in early 2011 Zynga sent out notices it was forming a Player Advisory Committee (PAC) for Mafiawars, alot of players were excited, it was finally their chance to tell Zynga how they could improve the game and slow the decline in DAU/MAU.

The PAC was made out to be a shiny rock, where it turned out to be just that, a shiny rock and not much use at all. (Hat0rs gunna hate)

After the big excitement no one knew who they were, there were outside sources (from PAC members) of their flight to San Fran, about how the had a tour then discussed MW and threw ideas left right and centre. No list of names of who anyone you could talk to or get a hold of, in otherwords pretty piss pour communication.

Because of the above and some other little niggly bits the PAC became pretty much a joke. The players that had been excited to get their says in, had turned and had said "thank goodness they didnt pick me". The main organizer for communication between "Zynga and the players" and "Zynga and the PAC" left Zynga to pursue other career opportunity's which pretty much was the downfall for any communication Zynga was releasing, Soon the PAC fell more into a state of confusion with most members bailing and saying either "I'm done" or "i have finished with Mafiawars".

Skipping forward to early this year (2012 for my space-age fiends) the word was out that Zynga had Officially Dissolved PAC

"Dear Mafia Wars Player Advisory Council Member,

Thank you for participating in Mafia Wars’ Player Advisory Council (PAC). As of February 29, 2012, the current Player Advisory Council (PAC) will be dissolved.

In recognition of PAC’s contribution to improving Mafia Wars, we are awarding all PAC 1.0 members with 100 Reward Points as a thank you for helping Mafia Wars. The RP will be automatically credited to your account on March 1st 2012. Your participation helped us shape the next iteration of the Player Advisory Council (PAC 2.0), which we will be launching next month. PAC 2.0 will be a smaller program with focused feedback sessions designed to ensure the continued success of Mafia Wars.

Thank you for your participation in PAC and we look forward to hearing your valuable feedback on the Mafia Wars Forums.


The Mafia Wars Team"

Sweet! 10RPS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Best reward ever!!

They did bring us some good things, they also had a "different" MW experience than most of us, they would submit their PID's and they would get to beta test things and give feedback/bugs on those things before being released to everyone.

 Zynga thought "lets do this again, this time with a new crew, that we will pick and it will be so secret that no one will know who are members, so no ridicule etc etc, what can go wrong?"

This time Zynga did no trip to San fran, no skype room with text as a communication source, so no one could copy and paste the whole conversations off into other rooms. It was setup as a skype room but with call functions, wouldnt it be tragic if someone recorded the call? ohhhh wait! SNAP! lulz.

On the side note of all this, to be in the PAC(s) you had to sign and send them a NDA, its pretty much just a two page contract saying you wont blab and reveal your discussions.

So what have PAC version 2.0 been discussing?

  • Scripting to be allowed?
  • Facebook vs Zynga
Seems that Zynga have been looking at introducing scripts, thats pretty cool. Good idea or Bad? IMO its a bad idea. I think if they opened steps and guidelines of what was and wasnt allowed, it would be much better, would they approve of a script writer and say all scripts by this person only are allowed? and would that mean that other peoples scripts were evil and that everyone should report the other script0rs with links to Zynga? I do like how Zynga were trying to make them vote and ask the PAC members to declare their use of automation on Jobs, Fighting & Robbing tho, nice touch.

Now having had someone just read the above paragraph they said "oh so you mean they would let only Spockholms' scripts?" Sure thats one way to look at it and it makes sense since Spockholm is in the PAC, but this leads us onto the next part...

Facebook vs Zynga, ohnoes!!!!!!!!! It seems that not all scripts are being nice to either server, one is spamming packets in, which then has to bounce between both servers and is causing Facebook to bitch to Zynga about the script use which is causing a full circle of Zynga talking to PAC about scripting, Cool story bro! However not all scripts do this, just the ones that interact with both Facebook and Mafiawars, personally i think things like Giftblaster could have a nice built in effect if Mafia Studios bothered to see why people are needing the scripting use in the first place. They (Zynga) could divulge the gifts been spammed and then work on those areas in the game, IE sending *yawn* the lastest property part, misery bags etc etc *yawn* that area in the game is long gone for me so i cant really tell you what the latest craze with spamming gifts is.

Keep on Z with your cloak of secrecy, they (and like the game) seem to contain (listening) bugs ;)